



About This Game
Flap Dash Duel puts two birds on one course and one split screen — RED on the left half, BLUE on the right, each with its own sky, its own coins and its own run. Both birds fly themselves by default, so the race belongs to the audience: every gift is sent FOR a team, and the first bird to clear the pipe goal wins the round.
A bubble forms around your team's own bird and floats it forward up the course. Everything else is aimed at the other half: a rocket fist punches, a desk fan plants itself in the bird's face and blows, a toy jet drives in on afterburners, and a steam locomotive hauls it back down the course — and a black hole tears open on their side and swallows the whole run back to zero.
The thing that makes the gifts land is that one point is one PIPE. A gift does not adjust a number and flash something: it moves the run along the course, so the distance a bird travels and the score it gains or loses are the same measurement. The digits count down one pipe at a time as a bird is dragged back over ground it already covered, and every pipe it lost has to be flown again.
Rounds run themselves: after the win banner and the confetti a fresh round counts down automatically, on a fresh course. Both scores, the course itself, every gift amount and the winner are computed by the ScrollPlay game server — the client never decides a number that reaches your stream. Turn Auto play off in the settings panel and you fly both birds yourself; the teams can be renamed to anything you like, and the colours stay red and blue so viewers always know which side a gift is for.
Features
Split-Screen Pipe Race
Two birds, one course, one screen — the score race in the middle shows who's ahead at a glance
Team Gift Battle
Every gift backs a side: a bubble boosts your own bird, fists, fans, jets, trains and a black hole hit the other
Server-Verified Scores
Both runs, the course itself, every gift amount and the winner are tallied server-side
Rounds That Run Themselves
Birds fly on their own, a new round counts down after every win, and a crash costs ground instead of ending the race
How to Play
Download the Launcher
Get the ScrollPlay launcher for Windows
Sign In
Create an account or sign in with your existing credentials
Connect TikTok
Link your TikTok Live stream so gifts reach the game in real time
Start the Duel
Name the teams, set the pipe goal and let your audience fight it out
Audience Gift Mapping
Boost your team's bird
- Rosa / Finger Heart — bubble — a bubble forms around your own team's bird and floats it forward up the course
Knock the other bird back
- Rose / TikTok — rocket fist — a fist drives the other bird back a pipe
- Doughnut / Perfume — desk fan — a fan plants itself in front of the other bird and blows it back
- Paper Crane / Confetti — toy jet — a jet drives in on afterburners and shoves the other bird back
- Corgi / Boxing Gloves — steam train — a locomotive charges in and hauls the other bird back down the course
- Galaxy / Gold Mine — black hole — the other half is swallowed and that run is wiped back to zero
Every action ships in a red version and a blue version on price-matched gifts, so neither team fights cheaper. Amounts are PIPES and are owned by the game server; re-bind any gift, re-price any action or add your own in Studio Mode.
Gameplay: a race your whole chat picks sides in
Most one-button flyers are a solo score chase. Flap Dash Duel turns the flying into a team sport: both birds hold the same steady line down the same course, so the only thing that decides a round is which side of your audience shows up harder. A quiet round is a photo finish; a loud one is a steam train on one half of the screen and a black hole opening on the other.
Because one point is one pipe, every gift is legible without a tutorial. A viewer who sends a fist watches the other team's bird physically travel backwards past the pipes it already cleared, and watches the digits count down one per pipe as it goes. Nothing on screen has to be explained, and the arithmetic and the picture can never disagree.
Built for a live audience, verified by the server
The course is not generated on your PC. It is streamed from the ScrollPlay game server in windows as each bird flies, which means no round can be reloaded into an easier layout and both halves are guaranteed to be flying the same track — the thing a race cannot survive without. Both scores, both coin tallies, every gift amount, the crash penalty and the winner are the server's numbers too.
A crash never ends a round. In the solo game hitting a pipe finishes the run; in a duel that would turn the other half into a cutscene and hand its viewers a loss they had no say in, so a crash costs ground and the bird comes straight back. The race carries on until somebody reaches the goal, which is the only thing that ends it.
Flap Dash Duel — frequently asked questions
Is Flap Dash Duel free, or do I need a Play Pass?
Flap Dash Duel is a Play Pass game, so it needs an active subscription on your ScrollPlay account. The launcher itself is a free Windows download, and your viewers are never charged anything beyond the gifts they choose to send. If you want to try the format first, DEFUSE! and Jello Merge run on the same launcher without a Play Pass.
How do TikTok gifts pick a side in Flap Dash Duel?
Every action ships in a red version and a blue version on price-matched gifts, so neither team fights cheaper. A bubble floats the sending team’s own bird forward, while a rocket fist, a desk fan, a toy jet and a steam train drive the OTHER bird backwards, and a black hole wipes their run entirely. You can re-bind any gift, re-price any action, or build your own in Studio Mode — the amount always comes from the game server.
Do I have to fly both birds myself?
No. Auto play is on by default and flies both birds, which is the point: a duel is decided by your audience, and flying two birds at once would mean losing rounds to the controls instead of to chat. Turn it off in the settings panel and you fly them yourself — F or a tap on the left half flaps the red bird, J or the right half flaps the blue one.
What happens when a bird crashes?
It takes a setback and comes straight back. A crash in the duel costs a fixed number of pipes, decided by the server, and the bird respawns a beat later where its score says it stands. Nothing ends a round except a bird reaching the goal, so a bad pipe never takes a half of the screen out of the race.
Can my audience undo a black hole?
Yes, if you add the Save Timer to your Studio Mode scene. When a black hole wipes a run, a countdown appears over that half with the gift that would rewind it, and the audience decides whether that bird gets its pipes back. The amount comes from the server — it is exactly what the black hole took, never more — and with no Save Timer in the scene the wipe simply stands.
